Tuesday, March 1, 2011

Hard Corps: Uprising is Surprisingly Hard

E3 2010 Preview: Hard Corps: Uprising


If you're a fan of old school Contra, then you will want to check out the new downloadable game for Xbox LIVE and PlayStation Network, Hard Corps: Uprising.
Developed by Arc System Works (the people who brought you BlazBlue and Guilty Gear) and published by Konami, HC: Uprising is a fun, but difficult jaunt. Our reviewer Jason D'Aprile writes: 
"The Rising mode is definitely the way to play the game, as it adds a great sense of progression and, once you’ve built your fighter up enough, makes the game at least somewhat more manageable. Even with an amped up character, however, Hard Corps is still insanely hard. Contra games have always had a high level of difficulty, but Arc Systems seems to have gone out of their way to make Uprising an affair in frustration.

A big part of the reason for the difficulty is the insistence on using the same old control scheme as the original game. Jumping while shooting backwards—a common occurrence—is irksome, and the game uses the shoulder buttons for shooting locks and strafing. It’s far from a convenient system and could have been easily fixed by making the game a dual-stick shooter."
Click to read the rest of our Hard Corps: Uprising Review and see the game's score.

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